Unreal Engine Content Packaging & Deployment Made Easy

Master and package media content as DLC with Aurora.

▶ How it works
Features

Deploy your Unreal content
faster, smaller and live

Aurora streamlines Unreal Engine packaging. Quickly package content into PAKs for any folder, map, or plugin. Enjoy seamless local or remote distribution, and load PAKs directly into your game or Unreal Editor with no restart required.

Add Content

Choose what content is included and the build configuration (Development, Debug, Shipping, Test, etc.)

Create PAK

Can do this from content folder, plugin folder or individual maps. Get DLC Pak export settings and package!

Load PAK

Drag and drop PAKs into the DLC folder for the packaged project. The app will live updates with new content.

Reduce Project Size

Separate PAKs can shrink project size by up to 40 times compared to the Unreal Editor.

Boost Performance & Stability

Stop running your app in editor mode for improved stability, performance and loading times.

Enhanced Content Distribution

Manage content efficiently with individual PAKs for seamless runtime loading.

Use cases

Aurora powers live experiences
right now

From TV and broadcasting to digital signage, product visualization, and archviz, Aurora is redefining how professionals work, making complex tasks more efficient and impactful.

Aurora is the ideal solution for broadcasting needs, particularly when there is a demand for creating multiple graphic packages. Designers can independently develop these graphic packages, which can then be seamlessly integrated into live broadcasts or real-time events. This functionality makes Aurora perfect for use in virtual studios, augmented reality (AR) sports graphics, and dynamic media environments.This is some text inside of a div block.
When you need to run graphics packages on large screens in public spaces for extended periods, Aurora provides the stability and ease of updates required for uninterrupted performance. It is ideal for applications like LED screens on streets, in sports arenas, airports, and other public venues where reliable, long-term digital signage is essential.
Aurora’s PAK separation is the perfect solution for realistic 3D product configurators, whether for automotive configurators, fashion showcases, or product animations. Each new package can feature distinct logic and visuals, which can be easily deployed to rendering systems, enabling fast and flexible updates across production environments.This is some text inside of a div block.
Aurora is proud to partner with
Pricing

Community or enterprise
get started with Aurora

Community plan

Free for the community to use.
Free
No, really.
Get started
User-friendly base game package creator
Content PAKs creator (Content Pluign, Content Folder, Individual Map or Asset)
Content PAKs loader in running game
If profiting, contact us to make sales.
$10,500/yr
Billed yearly.
Get started
User-friendly base game package creator
Content PAKs creator (Content Pluign, Content Folder, Individual Map or Asset)
Content PAKs loader in running game
Support
CI/CD pipeline for remote builds and deployment
Regular updates
About

An award winning team
at your service

GeoTech team is the developer of Aurora products. GeoTech was established in 2018 and since 2019, the company has been delivering professional services to Epic Games. In 2019 our team received Epic Mega Grant and that was the boost to grow the services and own products.

We have delivered many projects to Epic Games and their partners within the Media and Enterprise market. We have more than 25 highly professional Unreal Engine engineers around the globe. And monthly, we introduce new technology and integration of Unreal Engine around new media, broadcasting, live events, film and television, interactive installations, and game and engine tools.

Our team was involved in the creation of Unreal Engine Motion Designer, previously known as project Avalanche. And our team utilizes the full potential of UE, Motion Designer, and Aurora tools in collaboration with Emissive Labs.